Game Prototyping - WordScraper

The Power of Prototypes Building games is not easy. At GamePyong, we have a bunch of game ideas which we would like to make someday. The problem is how do you know if an idea is going to be fun or interesting or even playable? In order to figure it out, we usually build a prototype of the idea using barebones artwork to determine if its viable. This lets us see what the gameplay might be like and quickly tweak the prototype to make it more interesting. If the idea turns out to be a good one, we continue iterating on the prototype until either we find that it won't work or it should be made into a full game. The idea here is to fail fast if the prototype is a dud so that we can move on to the next idea. In this post, we'll be looking at an idea for a word puzzle game codenamed "WordScraper". WordScraper A rough outline of this game idea is shown above. At the start of the game, the player is given 7 letters and 1 letter is fixed to the ground. The p...