Card Pyong Post-Mortem
The Mother of all Card Games Imagine, if you will, that I gave you a deck of cards. Provided that you knew the rules and had people to play with, you could potentially play any card game in the world. Now imagine if you had a deck of cards that existed only in a virtual environment. If you were given the ability to manipulate that virtual deck of cards in the same manner as you would a real deck and you could do this while connected to other players online, you could potentially play any card game from anywhere and with anyone in the world. This is the premise of Card Pyong ; an online multiplayer game that simulates a deck of cards. The History Card Pyong was released in 2014. It was built using the LibGDX framework and uses the KryoNet library for its networking. The original idea for the game was based on a conversation that I had with a friend of mine. We speculated that if we could create a game that gave players the power and flexibility to play any card game t...